v3.0 is now out


With this build, I’ve completely reworked the internals so that it is natively multiplayer. This specific release does not, itself, support multiple players, but if you were to run ‘–help’ on the binary contained within the .app package, you may find an intriguing option (that will almost certainly not work for you).

Also, because of that, we now load the same world every single time. To force a re-gen of the world, delete ‘/tmp/gamedata’.

Also, monsters now move only once every quarter-second.

Files

game-osx.zip 8.5 MB
Version 3.0 Mar 04, 2020

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